![]() "What if it could turn on your TV and talk to all the devices in your living room?" "What if a single device could provide all your entertainment?" Mattrick asked. To introduce the console at its May 2013 reveal, former Xbox executive Don Mattrick posed questions.Ī console launch in three acts: The birth, death and rebirth of Xbox One Even the name of Microsoft's latest console is a nod to the company's desire to create a system that extends beyond video games. Nowhere is this more apparent than in the Xbox One, the successor to the Xbox 360 and the console on which Halo: Nightfall will debut next Tuesday, Nov. ![]() Halo: Nightfall shows how Microsoft always wanted things to be from hardware to software and everything in between. We've seen the first episode, and it's clear that Microsoft's goals are as lofty as its original multimedia ambitions for Xbox One. Continue farther out from the sun, and you'll find the Oort cloud, where Microsoft's multimedia aspirations surround the franchise and barrel like comets into the solar system. It also travels back to Halo 2, which is getting the HD remaster treatment in Halo: The Master Chief Collection next week. Nightfall's mandate harnesses Halo 5: Guardians, the next installment in the first-person shooter series scheduled for a 2015 release on Xbox One. ![]() But Halo: Nightfall feels like a bolder experiment. Just two years ago, it released Halo 4: Forward Unto Dawn, an episodic web series that served as a tie-in to Halo 4. This isn't the first time Microsoft acknowledged the gravitational pull between video games and live-action entertainment. Halo: Nightfall is the star around which the future of the franchise orbits - in a solar system of Microsoft's creation.
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